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Sunday, March 31, 2013

Instagram Photos Now Affect Your Klout Score

Now your Instagram photos will play a role in your Klout score. Klout has allowed users to connect their Instagram account to Klout for some time, however, those photos did not play a role in a person’s overall score.

Now those photos will influence your score, and your most popular pictures will appear in the Klout Moments section of your Klout profile.

In addition, Klout announced Thursday that it has made Bing a Klout partner.

Klout initially announced a partnership with Bing last September, which brought Klout scores to Bing search results. Now that relationship is going a step further, with the ability for users to connect their Klout account to Bing.



Bing search data is going to start to be integrated into Klout’s algorithm, and eventually search results will play a role in someone’s Klout score.

Bing will also now display Klout scores for high-profile influencers within search results. So, if you’re searching for a particular individual you can see at a glance not only their score, but also what they’re influential in right from the search results page.

Source : mashable

Saturday, March 30, 2013

Social Sharing Buttons That Respect Your Visitors’ Privacy

Social sharing buttons — Facebook “Like” buttons and their ilk — are ubiquitous, but that doesn’t mean they’re a good idea.

Designers tend to hate them, calling them “Nascar” buttons since the can make your site look at little bit like a Nascar racing car — every available inch of car covered in advertising. Others think the buttons make you look desperate — please, please like/pin/tweet me — but there’s a much more serious problem with putting Facebook “Like” buttons or Pinterest “Pin It” buttons on your site: your visitors’ privacy.

When you load up your site with a host of sharing buttons you’re — unwittingly perhaps — enabling those companies to track your visitors, whether they use the buttons and their accompanying social networks or not.

There is, however, a slick solution available for those who’d like to offer visitors sharing buttons without allowing their site to be a vector for Facebook tracking. Security expert (and Wired contributor) Bruce Schneier recently switched his blog over to use Social Share Privacy, a jQuery plugin that allows you to add social buttons to your site, but keeps them disabled until visitors actively choose to share something.

With Social Share Privacy buttons are disabled by default. A user needs to first click to enable them, then click to use them. So there is a second (very small) step compared to what the typical buttons offer. In exchange for the minor inconvenience of a second click, your users won’t be tracked without their knowledge and consent. There’s even an option in the preferences to permanently enable the buttons for repeat visitors so they only need to jump through the click-twice hoop once.

The original Social Share Privacy plugin was created by the German website Heise Online, though what Schneier installed is Mathias Panzenböck’s fork, available on GitHub. The fork adds support for quite a few more services and is extensible if there’s something else you’d like to add. 

Source : webmonkey

Samsung Galaxy S4 US release news, price on AT&T


We have some good news for AT&T customers now, especially those who are planning to pick up the highly anticipated Samsung Galaxy S4 smartphone on day one at launch. The US carrier has now announced their release plans for the device, confirming a release date for when pre-orders will begin and the all-important price in which consumers will have to pay to secure one.

It goes without saying that demand for the Galaxy S4 is going to go through the roof as we progress through April. All of the major carriers in the US will be offering the device, but consumers will be eager to spot which carrier offers the best incentives to secure the purchase ahead of their competitors.

AT&T are looking to start the bandwagon a little early, as they have revealed in a press release that pre-orders for the Samsung Galaxy S4 will start on April 16. That date falls on a Tuesday for your information and AT&T has already revealed that the price will be $249.99 on a two-year contract with the carrier.

That may be slightly worrying for consumers who thought the device may enter at the $199 price. AT&T hasn’t provided any details on which storage model the $249.99 price relates to, so potential consumers can only hope that this is the 32GB Galaxy S4 AT&T are referring to, not the 16GB model.

The question is, would AT&T customers still pick up the Galaxy S4 with 16GB for $249.99, or will you switch to another carrier in hope of a cheaper price? If AT&T are selling the 16GB for $249.99, then other carriers could follow suit with similar prices.

AT&T’s information is very brief to say the least, but it does give consumers the crucial date for when pre-orders will begin. Let us know your thoughts on that dubious $249.99 price and whether you would still be willing to pay at that price for the 16GB model.

Source: product-reviews.net

iMessage denial of service ‘prank’ spams users rapidly with messages, crashes iOS Messages app


Over the last couple of days, a group of iOS developers has been targeted with a series of rapid-fire texts sent over Apple’s iMessage system. The messages, likely transmitted via the OS X Messages app using a simple AppleScript, rapidly fill up the Messages app on iOS or the Mac with text, forcing a user to constantly clear both notifications and messages.

In some instances, the messages can be so large that they completely lock up the Messages app on iOS, constituting a ‘denial of service’ (DoS) attack of sorts, even though in this case they appear to be a prank. Obviously, if the messages are repeated an annoyingly large volume but don’t actually crash the app, they’re still limiting the use you’ll get out of the service. But if a string that’s complex enough to crash the app is sent through, that’s a more serious issue.

The attacks hit at least a half-dozen iOS developer and hacker community members that we know of now, and appear to have originated with a Twitter account involved in selling UDIDs, provisioning profiles and more that facilitate in the installation of pirated App Store apps which are re-signed and distributed. The information about the source of the attacks was shared by one of the victims, iOS jailbreak tool and app developer iH8sn0w.

31 iMessage denial of service prank spams users rapidly with messages, crashes iOS Messages app

“On Wednesday night my private iMessage handle got flooded with “Hi” and “We are anonymous” bulls**t,” iH8sn0w tells us. He immediately disabled that iMessage email and began tracking the sending email domain’s current ownership. iH8sn0w shared a proof-of-concept AppleScript with us that demonstrates just how easy it is to set up a recurring message that could saturate a person’s iMessage queue with items that would need to be cleared or read before any actions could be taken.

Another iOS developer targeted, Grant Paul, shared some additional details about the attacks.

“What’s happening is a simple flood: Apple doesn’t seem to limit how fast messages can be sent, so the attacker is able to send thousands of messages very quickly,” Paul says.

The second part of that, he explains, is that if a user sends a ‘complex’ text message using unicode characters that force a browser to render ‘Zalgo’ text, or simply uses a message that is enormous in size, them the Messages app will eventually crash as it fails to display it properly. This will effectively ‘break’ the Messages app on iOS by forcing it to close and stop it from re-opening because it can’t render that text.”

14 520x545 iMessage denial of service prank spams users rapidly with messages, crashes iOS Messages app

A small section of a ‘large’ unicode text block that could crash Messages

The ‘send a big message to crash the app’ method has been known for a while, as we were able to locate a month-old public posting that detailed an accidental triggering of this. The solutions involve playing around with sending a regular message, then locking the phone and activating the message notification until you’re able to time it right to delete the message thread that’s causing the problem. This is the way that Paul was able to finally delete the complex text that was causing him problems.

Several of the developers we spoke to noted that multiple ‘throwaway’ emails were being used to send the spam, so while a simple ‘block’ option might work for a casual spammer, they wouldn’t work for a determined harasser.

iH8sn0w notes that there is a possibility that Apple will notice these bursts of messages and block the repetitive spamming.

This appears to be the only real solution as Apple does not currently allow you to block a specific iMessage sender. Once your iMessage ID is out there, you’re unable to stop people from using it. And since the latest version of iOS unifies your phone number and emails, there’s a strong possibility that if a person can ferret out your email, they can spam you with this annoying or disruptive technique.

The only recourse right now is to disable that iMessage handle entirely. And if they get your phone number, it’s likely you’ll have to turn off iMessage entirely, because you can’t just change your phone number at the drop of a hat. Thankfully, this doesn’t seem to be a widespread practice, but it’s not that hard to figure out, and the only real solution will be the introduction of a block setting for Messages and better spam detection by Apple.

We have informed Apple about the technique used in these cases but it has not responded with more information. We will update the article if it does so.

Screenshot of the issue via Adam Bell.

Source: thenextweb.com

Friday, March 29, 2013

Popular aftermarket Android firmware CyanogenMod hits 1 million users


The Android development community continues to go from strength to strength after it was announced that third-party Android replacement firmware CyanogenMod has been installed on more than 1 million devices worldwide.

The announcement was made by CyanogenMod team member and ClockworkMod creator Koushik “Koush” Dutta, who linked to its official statistics page, highlighting that 1,000,112 users had installed a customised CyanogenMod ROM at the time of writing.

CyanogenMod was created Steve “cyanogen” Kondik, providing Android handset owners with customised third-party Android software that is designed to increase performance and reliability over official releases by Google and mobile operators around the world.

The community has often helped Android smartphone owners install newer updates on their phones when operators have been reluctant to deliver updates, offering a barebones build of the software but delivering more powerful tweaks. The software has made its way onto the HP TouchPad following its firesale, bringing the Android experience to the webOS-powered tablet.

The most popular CyanogenMod build is version 7.1.0, with 237,517 users having installed one of the most stable CyanogenMod releases. The most popular handset running a form of CyanogenMod is the HTC Bravo (Desire), a two-year old device that has not received official updates for a number of months.

CyanogenMod isn’t the only third-party Android ROM but it is certainly the most popular. It’s a real testament to the power of the Android development community and its users, who want more control over what they install on their devices.

Source: thenextweb.com

Samsung Galaxy S4 Mini specs compared with original


The highly anticipated Samsung Galaxy S4 is scheduled to go on sale during April, but new information received suggests that we won’t have long to wait at all for a Samsung Galaxy S4 Mini variant as well. Photos showing the bite size version have surfaced, giving you an early teaser of the size differences compared to its bigger brother.

To refresh your memory, the Galaxy S3 Mini arrived around five months after the standard handset arrived. It appears that Samsung are speeding up the process this year though, as the Galaxy S4 Mini is thought to be available for shipping throughout June and July.

The Galaxy S4 comes with that lovely new 5-inch 1080p HD display screen, but the Mini version is reported to be shipping with a 4.3-inch qHD Super AMOLED display in comparison, so not full 1080p. Elsewhere and unsurprisingly, there won’t be a new Octa core Exynos 5 processor, but rather a dual-core 1.6Ghz chip instead.

There is one piece of good news in the fact that the Mini Galaxy S4 will reportedly ship with the same version of Android as its bigger brother – Android 4.2.2 Jelly Bean, which is the newest version of Google’s OS that is available at the moment. The image you see above is the Galaxy S4 Mini side-by-side with the standard version, and you have to say that it still looks very pretty indeed.

For those that believe that 5-inches is too big and are looking to save a bit of money, the mini version could be perfect for you. We’re guessing Samsung will make this official in the coming weeks. For now, let us know whether you would be interested in picking up the smaller version as a preference to the bigger model.

Source: product-reviews.net

Mozilla, Epic Bring Unreal 3 Gaming Engine to the Web (Video)

Mozilla has partnered with Epic Games to bring the Unreal 3 gaming engine to the web. The result is a high-end gaming engine that could change the way you think of web-based games.

The Unreal 3 engine has previously been ported to Flash, but this is the first time a plugin-free (and therefore mobile-friendly) version has been built for the web.

Mozilla is hoping this project will help turn the web into a more serious gaming platform capable of running top-tier console titles.

Combining WebGL, Emscripten, a tool for compiling C++ apps into JavaScript, and the brand new asm.js, Unreal 3 for the web can, according to Mozilla, “rival native performance.”

While the Unreal 3 port is incredibly cool, there are still some stumbling blocks on the path to the web as a top-tier gaming platform, not the least of which is that load times for most games would be massive. Think hours, not minutes, to stream the complex graphics from a server to your mobile device — probably not something anyone particularly wants to sit through.

In other words, while Mozilla and Epic have made some impressive progress bringing Unreal 3 to JavaScript, it’s still going to be a while before you’re playing your favorite console games on the web.

However, Mozilla says it is “working with premium game publishers such as Disney, EA and ZeptoLab who are using the same technology to bring performance optimizations to their top-rated games.” The company is also hoping other browsers will make it possible to run the Unreal engine in their own JavaScript engines. The Chromium project is already discussing just how to do it.

For more on the project and to catch a glimpse of Unreal 3 running in the browser, check out the video below.

 

Source : webmonkey

Thursday, March 28, 2013

Inside the Biggest Cyberattack in History


A cyberattack originally targeting a single company is now being described by experts as one of the biggest Distributed Denial of Service (DDoS) attacks in Internet history. The assault, which recently began impacting elements of the Internet's physical infrastructure, has been dragging down Internet speeds in Europe — but what makes this type of attack different from all other attacks?

First, some background: The attacks originally targeted a European anti-spam company called Spamhaus, which blacklists what it considers sources of email spam and sells those blacklists to Internet Service Providers. The attack began early last week as waves of large but typical DDoS assaults shortly after Spamhaus blacklisted Cyberbunker, a controversial web hosting company. Cyberbunker has not directly taken responsibility for the attacks against Spamhaus.

In a common DDoS attack, hackers use thousands of computers to send bogus traffic at a particular server in the hopes of overloading it. The computers involved in DDoS attacks have often been previously infected with malware that gave a hacker control of the machine without the legitimate owner's knowledge. Hackers use malware (often sent via email spam) to amass large networks of infected computers, called "botnets," for DDoS operations and other purposes.

Spamhaus contracted with security firm CloudFlare to help mitigate the attacks soon after they began. CloudFlare has been defending Spamhaus by spreading the attacks across multiple data centers, a technique that can keep a website online even if it's hit by the maximum amount of traffic a typical DDoS can generate.

"Usually these DDoS attacks have kind of a natural cap in their size, which is around 100 gigabits per second," CloudFlare CEO Matthew Prince told Mashable before explaining the limitation in typical DDoS attack size is due to routing hardware limitations.

These attacks, however, have evolved into a complex and ferocious beast, pointing up to 300 gigabits per second at an expanding list of targets. How?

After the hackers realized they couldn't knock Spamhaus offline while it was protected by CloudFlare, they chose a different tactic: targeting CloudFlare's own network providers by exploiting a known fault in the Domain Name System (DNS), a key piece of Internet infrastructure.

"The interesting thing is they stopped going after us directly and they started going after all of the steps upstream from us," said Prince.

"The interesting thing is they stopped going after us directly and they started going after all of the steps upstream from us," said Prince. "Going after our immediate transit providers, then going after their transit providers."

DNS essentially turns what humans type into an address bar ("www.mashable.com") to the desired website's IP address and helps to deliver the desired Internet content to a user's computer. An essential element of the DNS system are DNS resolvers — 21.7 million of which are open and able to be found and manipulated by hackers.

"The attack works by the attacker spoofing the victim's IP address, sending a request to an open resolver and that resolver reflecting back a much larger response [to the victim], which then amplifies the attack," said Prince. A detailed technical explanation is available on CloudFlare's blog.

Because DNS resolvers are connected to large pipes with plenty of bandwidth to point at a target, hackers can manipulate them to amplify standard DDoS attacks from a maximum of about 100 gigabits per second to the neighborhood of 300 gigabits per second.

Prince told Mashable these attacks have been "certainly the largest attacks we've seen."

Prince told Mashable these attacks have been "certainly the largest attacks we've seen."

"And we've seen what we thought were some big attacks," he added. Kaspersky Labs, a leading security research group, called it "one of the largest DDoS operations to date."

Internet speeds around the world can be impacted by such large-scale DNS amplified DDoS attacks because the Internet relies on DNS to work — major interference with DNS can have consequences for services not necessarily being directly targeted by such an attack.

What can be done about preventing these specialized DDoS attacks? First, said Prince, Internet Service Providers should implement technologies that prevent hackers from spoofing victims' IP addresses. Second, network administrators need to close any and all open DNS resolvers running on their network.

"Anyone that's running a network needs to go to openresolverproject.org, type in the IP addresses of their network and see if they're running an open resolver on their network," said Prince. "Because if they are, they're being used by criminals in order to launch attacks online. And it's incumbent on anyone running a network to make sure they are not wittingly aiding in the destruction of the Internet."

If there's a silver lining to these continued attacks, it's that they have likely motivated the security industry, which has been talking about, but taken apparently insufficient action on, the open DNS issue for some time. Prince, however, warns DNS-amplified DDoS attacks won't be going away any time soon.

"The good news about an attack like this is that it's really woken up a lot of the networking industry and these things that have been talked about for quite some time are now being implemented," said Prince.

"There was some progress on shutting down open resolvers before," he added later. "I think that's going to be a constant process — this is a problem that we're going to have to live with for the next several years."

Image via iStockphoto, Vertigo3d

Source: mashable.com

Apple To Launch 4K Ultra HD TV With Voice & Motion Control In Early 2014 [Rumor]


Apple is gearing up to send its much-anticipated “iTV” into mass production during the second half of this year, according to sources in the Cupertino company’s supply chain, who have been speaking to DigiTimes. The set will reportedly boast a 4K “Ultra HD” display with a 3840×2160 resolution, and it’ll be controlled by voice and motion.

Apple is already in talks with Foxconn and could launch the iTV by the end of 2013, the sources claim, but the company is currently facing difficulties in obtaining 4K panels.

Most of the companies currently manufacturing them are already at full capacity, meeting demand from TV vendors based in China. Furthermore, the panel makers already in Apple’s supply chain are “expected to allocate most of their panel production to the company’s iPhone, iPad and iPad mini products instead,” the report claims.

However, it’s believed Apple is banking on LG Display to take on mass production of Ultra HD panels by the second half of this year. If LG Display can provide an ample supply, then we could see the iTV before the end of the year — but it’s more likely it’ll arrive in early 2014, according to DigiTimes.

Given Apple’s increased focus on high-resolution displays in recent years, launching an iTV with a 4K resolution doesn’t sound out of the question. Having said that, the 4K televisions we’ve seen from other manufacturers so far all come with massive price tags, rarely dipping below $20,000.

It’s also worth noting that DigiTimes hasn’t exactly been a trusted source of information lately — particularly when it comes to Apple rumors. So we always advise you to take them with a healthy helping of salt.

The most recent report regarding Apple’s television came from The Wall Street Journal back in December, which said that Apple was still in the “early stage” of testing the new set, and that it wasn’t even a “formal project” yet. This suggested the iTV could still be several years away from launch — if Apple decides to pursue it; there’s still a chance it could be dropped.

Source: cultofmac.com

New Evernote For Windows Phone Version Now Available

It was just a couple of days ago when we heard that Evernote announced Evernote 5 for Android, so where does that leave us folks who prefer to side with the Windows Phone platform? Well, version 3.0 of Evernote for Windows Phone is now available, and it certainly brings with it a slew of changes not to be trifled with. After all, Evernote CTO Dave Engberg did mention in the past that the average revenue, per user, from its Windows Phone users was actually more than the larger Android user base.

One of the new features would be Shortcuts, letting users jump to any frequently accessed note, notebook or log in a jiffy. Creating a shortcut is as simple as making a long tap on any of those items, where said shortcut will then appear on the Home Screen. These shortcuts can sync across platforms, as they are available on Mac, Android and Windows Phone, so that all shortcuts created on a certain platform too, will appear on the other platforms – how neat is that? Other features include a tag list, the creation and editing of checkboxes, Notebook Stacks, and premium Evernote users have the advantage of accessing Document Search in the Windows Phone app. Go on, give it a go and let us know how your experience is like!

Source : ubergizmo

Yahoo acquires news summarization app Summly — will be integrated in Yahoo’s mobile side

Yahoo has acquired Summly, a startup that has developed technology to automatically summarize news articles for mobile sites, the company announced this morning.

Terms of the transaction weren’t disclosed, and Yahoo notes that it’s expected to close in the second quarter. The Summly team will be joining Yahoo and the existing Summly iPhone app will be shut down. Yahoo’s Adam Cahan, senior vice president of mobile and emerging products, says Summly’s technology will “come to life throughout Yahoo’s mobile experiences soon.”

“Our vision is to simplify how we get information and we are thrilled to continue this mission with Yahoo!’s global scale and expertise,” Summly founder Nick D’Aloisio wrote in a blog post. “After spending some time on campus, I discovered that Yahoo! has an inspirational goal to make people’s daily routines entertaining and meaningful, and mobile will be a central part of that vision. For us, it’s the perfect fit.”

D’Aloisio started programming at just 12 years old, and he founded Summly last fall at 15. It’s not the only news summarization app out there, but Summly packs in a surprising amount of elegant design on top of its news blurb tech. It’s a shame the app is being killed off, but hopefully D’Aloisio and his team can bring some design smarts to Yahoo’s other mobile products.

London-based Summly has raised more than $1.5 million from several investors, including Horizons Ventures, Ashton Kutcher, Betaworks, Brian Chesky, Hosain Rahman, and others.

Source : venturebeat


Wednesday, March 27, 2013

As Windows Phone 8 fulfilled the Windows Phone promise, so will Blue complete Windows 8


This weekend brought a number of Windows Blue leaks that confirmed much of what we already knew: Windows Blue is not Windows 9, it is instead a bundle of feature improvements and general corrections to the operating system that has suffered from quirkiness its entire, short life.

Windows Blue will contain new Live Tiles, in smaller and larger formats, improvements to current applications that ship with the operating system, and deeper SkyDrive integration. Tom Warren over on the Verge has an excellent video run-through of the currently leaked changes if you want the full notes.

I quickly want to frame Windows Blue for you so that as we progress towards its widely expected 2013 release, you’ll have a firm mental grip on what it is. Sure, we have the facts from our first paragraph, but what is the best way to view Windows Blue?

In the following way: As Windows Phone 8 was the moment in which Windows Phone first felt feature complete, so will Windows Blue extend and “complete” Windows 8.

It’s worth noting that we have been on a steady ramp in terms of Windows 8 features since the very first BUILD event in 2011. At that first public outing of Windows 8, Microsoft showed off a somewhat complete – in feature terms – build of the operating system.

Then it distributed a developer preview that didn’t include email capabilities. It was quite the truncated release.

The consumer preview, release preview, and other shipped builds added features, up until general availability. Following the general release of Windows 8, the Appex apps  and now communications applications have been updated and extended. Windows Blue continues that work.

I’ve argued before that Windows 8 is akin to Office 2007 in that it brings large user interface changes that led to user annoyance. The corollary to that point is that Office 2010 better adapted those changes, and went on to become a breakout hit for Microsoft.

Thus, the first major revision to Windows 8 should lead, if the analogy holds, to a fueling of sales of the software. Perhaps. However, given what we now know, it’s simple to state that Blue is a welcome update to Windows 8 that will file off a number of rough edges, and boost its usability.

Windows Blue is not Windows 9, but it should make your daily Windows 8 experience better. It can’t come quickly enough.

Top Image Credit: BUILDWindows

Source: thenextweb.com

 

As Facebook hits 250m monthly gamers it starts rolling out a new Games feed on profiles


Facebook has released a whole slew of new figures at the Game Developers Conference in San Francisco today, showing significant growth in the number of people playing social games and completing microtranscations.

The company also revealed that it will be launching a new Timeline section later this week, focused solely on video games. “The game section will give people a way to express their favourite games on their timeline and About page, and will serve as another re-engagement and discovery channel for game developers,” a Facebook spokesperson said.

This sounds like a change to users’ profile pages, although it could also be related to the curated News Feed section shown a few weeks ago:

Over 250 million people are now playing games on Facebook.com each month. That’s up from 235 million last August and 205 million twelve months prior, now representing 20 percent of all daily Facebook Web users.

It’s a notable increase and should give a little concern to Apple and Google, who have both found success offering casual or social games through their respective stores for iOS and Android devices.

What’s interesting, however, is that throughout the month of February more than half of the top 400 iOS games were integrated with Facebook. It highlights a cross-platform approach prevalent in the video game industry at the moment, which encourages players to connect with their favorite franchises on a multitude of devices and services.

As a result, Facebook drove 263 million clicks from the mobile News Feed to Google Play and the Apple App Store. It’s unclear how many of those visitors completed the transaction or decided to look elsewhere, but regardless, that’s a high figure that should bolster the number of app downloads for both mobile ecosystems.

Game installations on Facebook.com have also increased by 75 percent compared to March 2012, showing an interest in more resource-heavy releases on the social network.

Together there are now roughly 200 games on Facebook.com, with more than 1 million monthly active users on each. As with many social games, or at least those adopting the free-to-play model, in-app transactions are vital for creating a steady flow of revenue.

It can feel a little cheap, but Facebook says over 100 developers earned more than $1 million last year via games available on the social network. We might detest it, but we’re still paying for those power-ups and multi-colored hats, it would seem.

In fact, the total number of people paying for content on Facebook has increased 24 percent compared with March last year. It means that in total, $2 billion was paid out to game developers in 2012.

Image Credit: Ed Jones/AFP/Getty Images

Source: thenextweb.com

Will That Tweet Get You Fired? This App Warns You

If you've complained about your boss or job on Twitter, watch out for a warning from a new app called FireMe!. Ricardo Kawase and his team at the University of Hannover, Germany, created the tool, which tracks certain negative phrases about bosses and jobs and rates how likely they are to get the poster fired.

When FireMe! flags such a tweet, it automatically sends a tweet to the user in question, reading something like, "Can you imagine if your boss gets to know that you said: 'I hate my job so much'. You said that on Twitter and the whole world can see it!" according to New Scientist. (I’d be surprised if that exact tweet was sent, since it clocks in at 138 characters with no space for a handle.)

The offending user is also sent a link to their FireMeter! score, a percentage showing how likely they might be to get fired. It's based on negativity toward their job and how often they'd cursed in the last 100 tweets. The score is just for fun, but weighs into the overall philosophy of helping people watch what they tweet. For the record, I have a 4% chance of being fired, according to the tool, probably because I use bad words now and again.


Those sent a message were given the option to delete their tweet. After 4,304 warning tweets over three weeks, 249 people deleted their questionable message within two hours. Kawase's team, which will present findings to the Web Science conference in Paris next month, found those slamming their jobs tended to tweet more often than others and had fewer followers than those who shared positive thoughts about their work.

With that in mind, FireMe! also highlights those who have kind words for their jobs and employers:




A little love can go a lot further than some hate.

Source : mashable

What's the Fastest Cloud Storage Service?

From Dropbox and Google Drive to SkyDrive, all of the major online storage services have their own unique strengths, but we wanted to answer one question: Who has the fastest cloud? After all, if you have to wait around for those photos to upload or to download that important presentation in a pinch, what’s the point? To find out which cloud service offers the best transfer speeds, we put five popular options to the test.

How We Tested

To conduct our tests, we zipped a 300MB folder filled with photos, music and video files then uploaded it to and downloaded it from Google Drive, SkyDrive, SugarSync, Dropbox and Kim Dotcom's new Mega service. We performed each set of uploads and downloads three times and took the average, conducting our testing over the course of five business days.

Each test was performed using the latest version of the Chrome browser with our office Ethernet connection, which typically averages 12.9 Mbps down and 17.8 Mbps up on Speedtest.net.



Editors' Note: We did not evaluate Apple's iCloud because the service is not designed to be used as a typical upload/download file storage service like the other services in this story are.

Upload Results



Kim Dotcom’s recently-launched Mega service finished our upload test in an average of 2 minutes and 34 seconds, besting its nearest rival, SkyDrive (3:08), by 34 seconds. Google Drive came in third with an average upload time of 3:39, which is just over a full minute faster than Dropbox (4:42 per upload). Sugarsync lagged behind the rest by a wide margin, taking an average of 10 minutes and 27 seconds to upload our test file.

Download Results



Google Drive seized the download crown with an average time of 3 minutes and 28 seconds, edging out Dropbox (3:33) by just 5 ticks. Mega (3:56) trailed Dropbox by 23 seconds, SkyDrive finished fourth with a time of 4:36 and, once again, Sugarsync brought up the rear by taking 11 minutes and 2 seconds to pull our zip file from its servers to our machine.

Verdict



If you add the upload and download times together, Mega takes the overall crown with an average task completion mark of 6 minutes and 30 seconds. However, it’s important to remember that this relatively new service has less users than other services. In addition, some potential users may we hesitant to try Mega because of the controversy surrounding Mega CEO Kim Dotcom’s previous service, Mega Upload. It was shut down by the FBI in January 2012 for allegedly enabling piracy.

Among more established cloud storage services, Google Drive wins with a total time of 7:07. The speed difference between the top four services isn’t overwhelming, but if time is of the essence, we’d avoid SugarSync. With a total task time of a whopping 21 minutes and 29 seconds, the service is as slow as molasses when it comes to uploading and downloading.

Source : mashable

Tuesday, March 26, 2013

Samsung Galaxy Note 3 and its nonexistent S4 feature


Now Samsung has unveiled their Galaxy S4 all of those rumored features that were a no show kind of makes some of those predictions a little worthless. However, all is not lost, as a few of them could make it to the Samsung Galaxy Note 3, such as the “unbreakable display”.

Those of you who expected to see a much stronger display on the S4 were left feeling a little disappointed, although that’s not the only issues people had. We assumed Samsung would make several design changes, along with bigger hardware improvements, but the S4 was more of a minor refresh, just as the iPhone 5S will be later this year.

Now we are being told the Note 3 will have this type of display and it will be one of its key features, but is this just another of those rumors we have to take with a grain of salt? However, there’s also a suggestion the display could be flexible, which is still possible with OLED.

Because the size of the Note 3 is expected to be larger the new plastic display will be a little lighter, which we have to say should be very welcome when you think the phablet will also be tougher as well.

According to the report the Galaxy Note 3 could come with a 1920 x 1080 pixel resolution and a display size bordering 6 inches. Personally we believe the Note 3 will be just a minor upgrade like its smaller sibling and a major design change will not happen until next year with the Note 4, just as we expect to see with the Galaxy S5 and iPhone 6 as well.

Source: product-reviews.net

Best iPad mini 2 conceptual videos


A few weeks ago we showed you some great concept videos of what the iPad 5 could look like if fans had their way, so we felt as though you would want to see some iPad mini 2 conceptions as well. However, because the current model is relatively new and the design is not that old, we cannot see Apple changing much.

It seems as though the fans agree because the iPad mini 2 conceptual videos we have for you below don’t seem to push the boundaries as Apple’s full-size tablet. Take the first video for instances, the design looks very understated, but at least there are one or two subtle changes, although you’ll have to look hard to see them.

Thankfully in the second video we get to see the design of the iPad mini 2 concept more closely, and we like what we see. You can clearly see that it looks a little smaller, while still keeping the same screen size. Then there is more color options, much like the new iPod touch, but what strikes us the most about this concept is how it looks believable.

There are not really many other decent concept videos to show you – see what we mean about the iPad 5 conceptions having far move to offer.

Like we said above, we do not expect many changes to the iPad mini 2, although a Retina display and a slightly more powerful processor are sure to be on the list. However, as always Apple will need to reign in some of their ideas if they hope to keep the price of the iPad mini 2 price down.

Would you rather a completely new design, or minor hardware changes in order to keep the price competitive?


Source: product-reviews.net

Google+ Now Lets You Use GIFs for Profile Pics

 

Google+ announced Monday that it is now letting members use animated GIFs for their profile photos.

The social network unveiled the update in a post on its Google+ page, alongside a link to a Google search for "How to create a gif."

Matt Steiner, a software engineer at Google, first made the announcement on his profile page. He said GIFs will animate on both desktop and mobile views "like newspapers in Harry Potter.

Steiner also changed his profile pic to a GIF of himself turning towards the camera and smiling.

Check it out, below.



The update comes just a week after Google added a search filter for GIFs and transparent images. When users conduct an image search, they simply click on "Search tools" below the search box, then select "Animated" under the "Any tupe" dropdown menu to refine their results.

Earlier today, Google pushed out a new update to its iOS and Android apps, with photo editing and filters, as well as a new design that looks similar to its desktop layout.

Google+ users, what do you think of the update? Do you plan to change your profile photo to a GIF? Tell us in the comments, below.

Source : mashable

Google Glass already facing driving ban as West Virginia preps law

Lawmakers in the US have proposed a bill outlawing operating a vehicle with head-mounted displays like Google Glass, even before the networked specs are commercially available.

West Virginia Legislature Republican Gary G Howell last week proposed a bill that would prohibit "using a wearable computer with head mounted display", preemptively bringing Google's technology in line with existing state bans on driving while texting or using a phone without a handsfree kit.

Howell told ZDNet's sister site CNET that he believes the government has a duty make sure citizens don't injure or kill someone else when they cross the road because they're reading a message.

"I actually like the idea of the product and I believe it is the future, but last legislature we worked long and hard on a no-texting-and-driving law," Howell told CNET.

"It is mostly the young that are the tech-savvy that try new things. They are also our most vulnerable and underskilled drivers. We heard of many crashes caused by texting and driving, most involving our youngest drivers. I see the Google Glass as an extension."

Howell's proposed ban on networked specs while driving would make an exception for law enforcement and other emergency services officers.

The lawmaker was not confident the bill will pass, however, but believes that other similar legislation will follow.

Earlier this month, the 5 Point Cafe in Seattle, Washington made headlines by also preemptively banning patrons from wearing Google Glass in the cafe to protect the privacy of other customers.

The bill comes as more US states pass laws permitting Google's Project X innovation on roads: Google's autonomous cars. California followed Nevada's lead by allowing Google to drive the cars — as long as a human is behind the wheel — on state roads.

Source : zdnet

Friday, March 22, 2013

Google's Android team reportedly working on smart watch as competitors do the same



Google's Android division is working to build a smart watch to create a new market, reports the Financial Times. The rumours of a Google watch come shortly after Samsung confirmed its plans to jump in the watch market earlier this week.
 
"We’ve been preparing the watch product for so long,” said Lee Young Hee, executive vice-president of Samsung’s mobile business. Google-competitor Apple has long been said to enter the market as well and is rumoured to do so this year, though like Google hasn't provided official word.
 
Details are scant on what the Google watch may entail. It is interesting that Google has decided to put its Android team hard at work on the project, rather than its experimental Google X team. This could mean Google sees a real promise in the market. 
 
Other than Sony's Smartwatch and Motorola's fitness watch, large technology companies haven't entered the market in full-force as of yet. Rather, it's being flooded with third-party solutions like the Pebble, offering Bluetooth connection with iPhone and Android smartphones.
 
Google has hardware expertise thanks to its recently acquired Motorola staff and a team of software geniuses that could be ready to tackle putting pure-Android on a smaller screen. There's a good chance Google will sell it on Google Play as well, along side its Nexus handsets and tablets, if the rumour does come true.
 
No timeline has been discussed. We'll keep our eyes peeled.
Is 2013 the year of the watch?

Source: pocket-lint.com

Samsung’s New Galaxy Tab Could Have Extra-Large AMOLED Screen

Samsung loves it some AMOLED displays, but manufacturing quality AMOLED components has always been a little trickier than their LCD brethren, and the largest Samsung has managed to put on a tablet thus far has been the 7.7-incher on the appropriately named Galaxy Tab 7.7 (above). Now a new rumors suggests that Samsung has its eyes on something much larger, and could be delivering a full HD 1080p Android tablet with an AMOLED screen as large as 11.6 inches.

Supposedly, this high-end tablet would arrive as the Galaxy Tab 3 Plus, and might be on Samsung’s agenda for the IFA this summer. The source behind this rumor seems confident that it will be a large-screened tablet with an AMOLED display, but isn’t sure about just how big it might be – in addition to 11.6 inches, 10.1 might be a possibility.

In either case, it’s supposed to have a 1080p resolution, and would run an Exynos 5 SoC, but whether that’s the new octa-core component or a dual-core like in the Nexus 10, we don’t yet know. If this turns out being true, the Galaxy Tab 3 Plus could end up being the best-looking tablet around later this year.

Source : pocketnow

BlackBerry To Release Four New Smartphones, Including Another ‘Exciting’ Flagship in 2013

In an interview today BlackBerry CEO Thorsten Heins revealed that the company will release four new smartphones this year, including a new ‘exciting’ flagship phone around the holidays. He said that he can’t say much about it at this point in time, but it is going to be a flagship device and will take BlackBerry 10 to a whole new level in terms of user experience. He did add that he wasn’t entirely sure if this new flagship device will be out by the end of 2013.

Later this year the company will release a midtier device, that too was confirmed by the BlackBerry CEO. He says that the company’s ultimate goal is to expand its product portfolio to offer three tiers of smartphones, presumably at varying price points. These three tiers will include devices that have full touchscreens and full QWERTY keyboards. They’ll have screen size similar to that of Z10 or the Q10 so that developers can build apps that are supported easily by all future devices. These statements come a day before the official launch of BlackBerry Z10 in U.S., where reportedly the preorder volume is under expectations.

Source : ubergizmo

Thursday, March 21, 2013

YouTube reaches 1 billion unique monthly users, almost 15% of planet Earth

Google has announced that YouTube is now at 1 billion monthly users. Assuming Wolfram Alpha’s estimate of 6.79 billion people on Earth, that means roughly 14.7% of the world watches something on YouTube every month.

Take a moment to let that sink in.

Google says that the video site reaches almost one out of every two people on the Internet. Its monthly viewership would make it the planet’s third-largest country, behind China and India.

These feats are all the more interesting considering that Google was criticized for over-paying for the site when it bought YouTube for $1.65 billion in 2006. It’s fair to say that the acquisition has proven to be a shrewd one, with YouTube far and away the Web’s most popular video site.

Late last year, Google celebrated its first billion-view video: PSY’s Gangnam Style. The achievement came a bit out of nowhere, as prior to PSY’s dance craze, Justin Bieber was on track to set the record.

YouTube has already accomplished several notable achievements this year. This week, it is kicking off a new channel and talent search competition with Simon Cowell. Famous director Ridley Scott recently validated the platform by signing on to produce 12 short films for top YouTube channel Machinima. Google also revealed on Wednesday that all of Ad Age’s Top 100 brands are running campaigns on YouTube.

Google will need to continue to pursue a global strategy if it wants to reach the next billion with its video service. The company is showing interest in the Middle East, having recently expanded its Partner Program to Egypt, Saudi Arabia and the United Arab Emirates. Asia is going to be a key frontier for YouTube, as the service is currently blocked in mainland China.

Internally, YouTube has also received some validation from Google. The company has just added YouTube searches to its Google Trends data. The search history dates back to 2008, so now you can track how popular specific types of videos have been over the years.

YouTube isn’t the recent arrival to the billionaire club. Facebook reached 1 billion monthly active users for the first time in October 2012. That number grew to 1.06 billion at the end of January this year; of which 680 million visit the social network from a mobile device at least once per month.

See also: Google recounts how YouTube helped share global news from around the world in 2012

Image Credit: Ethan Miller/Getty Images

Source: thenextweb.com

 

Facebook Tests iOS Notification That Nags You to Post an Update

Facebook's modus operandi is that it tests all kinds of things all the time just to see what sticks. So, don't be too alarmed about this notification feature which Bijan Sabet, a general partner at Spark Capital, tweeted about this week:



A Facebook rep says that the feature is in a "small test we're running." As Sabet's reaction illustrates, the feature has the potential to irk users. Facebook has attempted to toe the line between prompting engagement and becoming too intrusive before by asking users to check in with friends they haven't communicated with in a while. More recently, the company has drawn complaints for nagging Android users to download the latest update of its app.

What do you think of this feature? Let us know in the comments. 

Source : mashable

Samsung Galaxy Tab 3 And Galaxy Note III To Be Announced At IFA 2013 [Rumor]

Rumor has it that the Samsung Galaxy Tab 3 and the Galaxy Note III will be announced at IFA 2013, to be held on 6 to 11 September in Berlin. The source claims that no technical details about both of these devices is available as of now. It was said that Samsung will stop supporting software for the first generation Galaxy Tab, whereas the Galaxy Tab 2 will receive Android 4.2.2 update. There will be no more updates for the Galaxy Tab 2 after that.

Samsung has already made a high-end Galaxy product release this month, that being its latest flagship Android smartphone the Galaxy S4. The first generation Galaxy Tab was released two years back, whereas the Galaxy Tab 2 is still on sale in major markets around the world. Galaxy Note 2 has also performed well in the market and it will be interesting to see what updates Samsung reveals.

This is just a rumor at this point, we can not be entirely certain that Samsung will indeed announce both of these devices at IFA 2013. Even if the announcement is not going to be made at IFA, both the Galaxy Tab 3 and Galaxy Note III are expected to be announced in the second half of 2013 anyway.

Source : ubergizmo

Sony PS3 update 4.40 hidden features likely


Out of nowhere, Sony has just issued a mandatory new firmware update for the PS3. PS3 update 4.40 is now available to download and all users will have to install it if they want to continue using online services via PSN. The strange thing about this particular update, is that there hasn’t been any information prior to be update landing, while Sony hasn’t given any indication whatsoever on what firmware update 4.40 brings, since there are no official patch notes at the moment.

It clearly does do something though if it’s a mandatory update, so we’re guessing there will be one or two hidden features that users will uncover once the update is explored in greater detail. For now, we’re assuming that the obligatory security improvements have been implemented into the system and nothing else that’s clearcut.

There are already whispers emerging that the 4.40 update could fix up a recent loophole that allows users to emulate any PS2 game on a PS3 system running a custom firmware. We wouldn’t be surprised if Sony has strengthened the system up further to prevent any chance of a downgrade, which consumers may be interested in upon hearing of the PS2 exploit.

We’re used to Sony giving out a single line of text stating that this is just a security improvement update. However, we don’t even have that this time, yet it’s a mandatory install. Very strange you have to say on this occasion, so we’ll have to wait and see what other features are found.

We’ll update this when that does happen, but in the meantime let us know if you have spotted anything different on the new PS3 4.40 update.

Source: product-reviews.net