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Saturday, June 30, 2012

Notifications Support For Twitter On Windows Phone



Starting this week, Windows Phone users with a Twitter fixation will have a much easier time feeding the little, blue, bird-shaped beast. The latest update to the app features long-awaited Notifications support. Downloading version 1.5 will deliver such important Twitter info as retweets, mentions, direct messages, new followers and favorited tweets to the forefront where they belong. You can download the app in the source link below and then tell all your friends through the microblogging service of your choice, whatever that might be. Fair warning in the meantime -- a number of folks are reporting issues with the update, and we've had some difficulty getting it up an running on our own handsets. Feel free to sound off in the comments below -- since you may have some trouble doing so on Twitter.

Source: engadget.com

Friday, June 29, 2012

The $10 000 College Degree



A Texas university offers a low-cost bachelor’s in IT. But what’s it worth?

In the summer of 2016, Texas A&M University–San Antonio will graduate its very first group of students with bachelor’s diplomas in information technology, at the bargain price of US $9700.

When the university’s president, Maria Hernandez Ferrier, announced the bachelor’s of applied arts and sciences IT degree [PDF] in March, listeners were astounded by its cut-rate price. Just last year, critics scoffed and education officials scratched their heads at Governor Rick Perry’s call to his state’s public higher-ed institutions to develop a four-year bachelor’s degree for no more than $10 000. That’s within range of just one year’s tuition and fees at sister school Texas A&M–College Station or the University of Texas–Austin.

Is the San Antonio degree a cheap, second-rate alternative to a conventional computer science or IT degree? To ask the question is to miss the point. The university’s intent is clear: an affordable degree designed to make disadvantaged kids highly employable. Still, critics worry that it will result in subpar education that undermines the undergraduate education and experience.

The new degree relies on collaboration with community colleges and a stripped-down version of the college IT curriculum. Texas high school students will take dual credit courses starting their junior year, followed by networking and security courses at a community college, which gets them an associate’s degree in applied sciences. Next will come nearly 70 hours of college junior and senior-level business communication and IT courses at the university. At the end, students will emerge well prepared for entry-level jobs in network administration, security, and support, says Carolyn Green, director of Texas A&M–San Antonio’s center for information technology and cybersecurity. “They could be hired from the associate’s program, but with the bachelor’s they’re in a position to advance in their jobs or go to graduate school.”

There is no pretense that the degree is equivalent to a traditional four-year computer science or IT degree. For the price, it’s next to impossible to include the core math, programming, and computer engineering courses, electives, and lab work that those degrees require, Green says.

Other schools offer low-cost IT or computer science degrees. Public universities in many states, including Florida and New Mexico, offer in-state tuition at less than $20 000 for four years. And undergraduate tuition is free or waived at a handful of private institutions such as Berea College in Kentucky and the more selective Cooper Union in New York City.

A major criticism of the $10 000 degree proposal is that it will eliminate critical thinking and severely undermine the notion of a bachelor’s degree. Even with all the cost-cutting measures, “I do not see how they can meet a $10 000 target without severely reducing the quality of the degree, probably by using a lot of online instruction, packaged learning, and low-cost and possibly outdated instructional material,” says Peter Hugill, a professor at Texas A&M–College Station. “I suspect many students will rarely see a real live faculty member and will end up with a degree that’s worth about what they paid for it, if that.”

Even schools that cost over $40 000 are worth their price for engineering and technology degrees because of the more than twofold jump in salary the degree brings over a high school diploma, says Nicole Smith, a senior economist at the Georgetown University Center on Education and the Workforce. But, she says, college isn’t just about getting a job; it’s a multifaceted experience that builds social interpersonal and problem-solving skills through education, interaction, debate, and engagement.

Nevertheless, Smith adds, cheap college degrees are a must in an economy emerging from the recession, even at the expense of that quintessential college experience. Many states can’t subsidize education, and many students want an education that can guarantee a job. “The proof will be in the pudding,” she says, about the $10K degree in Texas. “Once you get this degree, can you get a job that will pay wages?”

Green says that big San Antonio–area employers—the United Services Automobile Association, the U.S. Air Force, and energy and banking companies—are already aware of and excited about the new degree program.

The crucial message here is that higher education is not one size fits all, according to Steve Moore, Texas A&M University System spokesman. “There’s a realization now that not everybody can be educated in the same way, nor do they need to be educated in the same way to be effective in the workforce.”


Source: spectrum.ieee.org

Will Google's Nexus 7 prod Apple into producing an iPad Mini?

In 2010, Steve Jobs said a 7-inch screen wasn't sufficient for making great tablet apps. With the rumored iPhone 5 in the wings and a flimsy business rationale, an iPad mini is unlikely to surface.

In October 2010, Steve Jobs explained in detail why a 7-inch iPad, or iPad Mini, wasn't in Apple's future.

"Apple has done extensive user testing and we really understand this stuff...There are clear limits on how close you can place things on a touchscreen, which is why we think 10 inch is the minimum screen size to create great tablet apps," he said. "One naturally thinks that a 7-inch screen would offer 70 percent of the benefits of a 10-inch screen...this is far from the truth. Seven-inch screens are 45 percent as large as an iPad. This size isn't sufficient for making great tablet apps."

Jobs would likely have stood by his negative view of the 7-inch tablet in checking out the Nexus 7 introduced at the Google I/O event Wednesday. It may be a popular and lower-cost form factor, but it's a significant compromise. It's like going from a 40-inch TV screen to a 27-inch screen for watching movies. It lightweight and works, but it's not the ideal user experience. At 1280 by 800 pixels, the Nexus 7's screen is sharp, but not when compared to the 2048 by 1536 resolution of the iPad's 9.7-inch Retina display. And, of course, Jobs would say that Android is basically an inferior rip-off of Apple's iOS.

But in the "you get what you pay for" category, the 7-inch, $199 to $249 price point is an attractive option for the masses seeking tabletness, especially for consuming e-books, magazines and other media. And for Google, the Nexus 7 provides a vehicle to bring new customers into the Google Play store, just as Amazon and Apple drive their tablet users into their stores to gain credit cards and increased profit margins.

The Kindle Fire, Nexus 7, and Nook Tablet all retail for $199.

(Credit: David Carnoy/CNET)

The Nexus 7 joins a parade of Android tablets trying to gain a foothold in the mini-tablet space, including Amazon, Barnes & Noble Nook, Asus, Samsung, Sony, Toshiba, and Lenovo. So far, the Androids are mostly competing with each other rather than the iPad.

"One thing Apple has done very well with each iteration of the iPad, not only with hardware and software but also marketing, is position it as not just a consumption device but also a production device. That's one of the hangups with 7-inch tablets and also with the Kindle and Barnes & Noble's Nook," said Tom Mainelli, IDC's research director of Mobile Connected Devices, in a report just ahead of the Nexus 7's unveiling.

Apple has long been rumored to be developing a 7-inch version of the iPad (CNET's Josh Lowensohn provides a list of the rumors over the last three years). But, Apple may not want to confuse the market as the long expected, larger screen iPhone 5 rolls out later this year. And, it's unclear whether Apple wants to play in the 7-inch space, given Jobs' stated objections in 2010. Apple's braintrust could certainly change its mind and decide to sell a device that competes in the 7-inch range, but it will depend on how it impacts the entire family of iPhone and iPad devices.

Mainelli believes that Apple could increase its market dominance with a iPad mini. "If Apple launches a sub-$300, 7-inch product into the market later this year as rumored, we expect the company's grip on this market to become even stronger," he stated. 

The cheapest iPad retails for $399, a long way from the $199 Nexus 7 or Kindle Fire pricing. Amazon and Google are both selling their 7-inch tablets at a loss. Google is selling the Nexus 7 at cost and also footing the bill for marketing the device to create a market.

It's not the Apple way to offer an unsubsidized iPad at no margin. Apple likely has margins of over 50 percent on each iPad sold, and according to Mainelli, Apple's tablet business will continue to grow this year no matter what the Android competition does. He projects that Apple's share of the tablet market this year will make up 62.5 percent of global shipments this year, up from 58.2 percent in 2011. Android-based tablets are projected to decline to 36.5 percent, from 38.7 percent last year.

So will Apple produce a the 7-inch iPad? With the iPhone 5 in the wings and a flimsy business rationale, the iPad mini is unlikely to surface anytime soon.

Source : news.cnet.com

 

 

Adobe Banishes Flash Player Support For Jelly Bean


Friday, June 29, 2012 Amidst much fanfare, Google launched the next Android, Jelly Bean aka Android 4.1. Promising increasing productivity and other interesting features, the tech world is waiting to embrace the newly launch Android operating system. However, there is a not-so-interesting news related to the latest launch. Adobe has revealed through its blog that the company plans to end its mobile Flash support for the Google Play App store after August 15 and also won't support the newest Android 4.1 Jelly Bean version.

The blog reads: Devices that don’t have the Flash Player provided by the manufacturer typically are uncertified, meaning the manufacturer has not completed the certification testing requirements. In many cases users of uncertified devices have been able to download the Flash Player from the Google Play Store, and in most cases it worked. However, with Android 4.1 this is no longer going to be the case, as we have not continued developing and testing Flash Player for this new version of Android and its available browser options. There will be no certified implementations of Flash Player for Android 4.1.

From 15 August, Adobe will be using configuration settings in the Google Play Store to limit continued access to Flash Player updates- that too only for devices that have Flash Player already installed. Devices that do not have a Flash Player installed are most likely to be incompatible with Flash Player, thereby will not get access to install it from the Google Play Store. The blog also states: The easiest way to ensure ongoing access to Flash Player on Android 4.0 or earlier devices is to use certified devices and ensure that the Flash Player is either pre-installed by the manufacturer or installed from Google Play Store before August 15. 

Source: news.efytimes.com

Ctrl+Z: You can now ‘Undo’ actions in Dropbox’s Web interface, with keyboard shortcuts too



Realising the importance of being able to roll back actions no matter where they perform actions in their accounts, Dropbox has added Undo actions to to its Web interface, allowing users to correct their mistakes if they move, rename of copy a file that they didn’t mean to.
Dropbox already likens itself as a “time machine” and already keeps snapshots of every change in a users Dropbox folder over a 30 day period. By choosing to restore a previous version of the file, damaged files can be restored and headaches avoided.

However, with its new Undo feature, Dropbox users interacting with files via the Web can instantly roll back such an error, clicking the Undo link at the top of the screen as soon as a mistake is made.
Making it even easier for Windows and Mac owners, Dropbox has enabled support for Ctrl-Z and ⌘+Z keyboard shortcuts, so it doesn’t even require a mouse action to revert back that change.

part1 520x267 Ctrl+Z: You can now Undo actions in Dropboxs Web interface, with keyboard shortcuts too 

Source: thenextweb.com

Duke researcher achieves high-accuracy indoor navigation with 'learning' app

Despite huge advances in technology like GPS, finding your way through crowded shopping malls and train stations isn’t really any easier than it was five years ago. Companies like Google and Broadcom are working on the problem, but there still isn’t a universal solution that provides the kind of accuracy needed for indoor localization to really be useful. Well, Duke University researcher Romit Roy Choudhury is working on an application called UnLoc (for "unsupervized localization") that uses recursion, filtering, and "invisible landmarks" to work out your indoor location down to 1.6 meters (about 63 inches) — and the accuracy is improving.

Invisible landmarks are things like 3G and Wi-Fi dead zones, and motion signatures from elevators or stairwells, and UnLoc uses them much in much the same way humans do — as points of reference. Your current position is estimated using a filtering algorithm that figures out where you "should" be based on readings from your phone’s sensors, and then updates its estimate as you run into new landmarks. As He Wang, the project’s lead Ph.D. student points out, "the best part of the application is that it is recursive, which means that it starts with zero knowledge but ‘learns’ over time."

 Source : theverge.com

Scientists Create System That Lets You Type With Your Brain



Researchers have invented a mind-reading system that, for the first time in history, allows any person to type words and phrases letter by letter, just by thinking. It all occurs in real time, without moving a single muscle or uttering a single word.

This is an amazing invention. Not only it will help anyone with serious motor disabilities, but it could potentially affect all of us in an amazing way.
According to the researchers—Bettina Sorger, Joel Reithler, Brigitte Dahmen, Rainer Goebel at Universiteit Maastricht's Faculty of Psychology & Neuroscience Department of Neurocognition—this is the first system that translates thoughts into letters in real time, allowing "back-and-forth communication within a single scanning session."

Sorger and her colleagues—who were inspired by the work of Adrian Owen—claim that this new system requires very little effort to setup, becoming "immediately operational." They also say that it has a high application potential "both in terms of diagnostics and establishing short-term communication with nonresponsive and severely motor-impaired patients."

How does it work?

Their brain typing system uses functional magnetic resonance imaging (fMRI) to analyze the hemodynamic responses in the brain—the movement of blood inside our gray matter. These responses are caused by mental images that get tied to each letter of the alphabet using computer analysis algorithms.

Once the computer is up and running, the patient can freely type letters, one after the other, using their brain. Each alphabet letter corresponds to one of 27 "reliable and differentiable single-trial fMRI signals."

According to their paper, which has been published in the June 28th edition of the journal Current Biology, their system has been successfully tried in patients. To set it up, patients looked at the letters on a screen, thinking about something for an specific amount time. After going through all the letters, they would be able to immediately start typing in real time, thanks to the new data analysis methods developed by Sorger and her team.
Obviously, the decoding is not as fast typing with your fingers, but it's a gigantic step towards achieving a natural brain to machine interface. This has the potential of changing the way we interact with technology in a dramatic way.
Between this and the particles that let you live without breathing, this week has been really wild for science.

Source: gizmodo.com

How To: Uninstall Windows 8 From Dual Boot Windows 7


After Microsoft launched windows 8 developer preview every geek like me wants to test it. I have installed windows 8 developer preview with my windows 7 but it’s not a stable version so crashing is obvious. Now what to do if  you want to uninstall Windows 8 developer preview from your dual-boot windows 7. Here is the guide :
Removing or uninstalling windows 8 developer preview from dual-boot windows 7 is very easy just follow these steps :-
Ok, first off all Boot in to your windows 7 ?  Go to Start and In the Search Box type ‘Advanced System Settings’ ? Hit Enter


After hitting enter button you will see the this window [See Below]


Click on the Advanced tab at the top ? then under Startup And Recovery Click on Settings
Now under Startup and Recover window you will see Default operating system under Default operating system Select your default operating system Windows 7


If you wish to keep Windows 8 and have Windows 7 as your Default Operating System then that you finished, all done.
To remove Windows 8 from you computer follow the guide below
To Remove Windows 8 Go to Start ? Right Click on Computer ? Select Manage ? In the left pane Click Disk Management


Now locate your Windows 8 partition Right Click and Select Delete Volume.
Windows 8 has now been removed and now you can reclaim the partition or put it to another use.

That’s it.

 Source: digg.com

Google Chrome for iPhone and iPad, available today (Video)


This morning we kicked off day 2 at I/O to talk about the open web—one of the most amazing platforms we have seen. To put things in perspective, today there are more than 2.3 billion users on the web—a staggering number, but it only represents one-third of the world’s population. There’s still a lot of opportunity for growth.

Chrome, which we built from the ground up as a browser for the modern web, has seen tremendous adoption. Thanks to many of you, Chrome has nearly doubled since last year’s I/O—from 160 million to 310 million active users around the world. As more and more of you live your lives online, we want to to help make it easy for you to live in the cloud...seamlessly.

A better web to your web
One of the most exciting shifts is the explosion of the mobile web. When Chrome first launched, many people were tethered to a single computer. Today most people use multiple computers, smartphones and tablets. With that trend in mind, our goal is to offer you a consistent, personalized web experience across all devices. In February, we released Chrome for Android, which exited beta this week and is the standard browser on Nexus 7, a powerful new tablet.

Starting today, Chrome is also available for your iPhone and iPad. That means you can enjoy the same speedy and simple Chrome experience across your devices. Also, by signing in to Chrome, you can easily move from your desktop, laptop, smartphone and tablet and have all of your stuff with you.



Living in the cloud
A modern browser is just one ingredient of living online seamlessly. We continue to invest in building cloud apps, which many people rely on daily. Gmail, which launched in 2004, has evolved from a simple email service to the primary mode of communication for more than 425 million active users globally. We’ve also built a suite of apps to help users live in the cloud, including Google Documents, Spreadsheets, Calendar and more.

At the hub of this cloud experience is Google Drive—a place where you can create, share, collaborate and keep all your stuff. Ten weeks ago we launched Drive and in 10 weeks, more than 10 million users have signed up. Today we introduced more capabilities, including offline editing for Google documents and a Drive app for your iPhone and iPad. Drive is also seamlessly integrated into Chrome OS. With Drive available across Mac, Windows, Chrome OS, Android and iOS, it’s even easier to get things done in the cloud from anywhere.

Going Google
With the help of Chrome and and the growth of Google apps, people are discovering new ways to get things done faster, connect with others, and access their information no matter what device they’re using. This is what we call “going Google.” And it’s not just individual people. Schools, government institutions and businesses—big and small—are also “going Google.” Sixty-six of the top 100 universities in the U.S., government institutions in 45 out of 50 U.S. states, and a total of 5 million business are using Google Apps to live and work in the cloud.

It’s an exciting time to be living online. To celebrate this ongoing journey, here’s a quick look back at the evolution of Chrome:



None of what we shared onstage at I/O today would be possible without the awe-inspiring work being done by a global community of developers and the continued support of our users. We can’t wait to see what you do next.

Source: digg.com

Thursday, June 28, 2012

iphone/ipad Application for London 2012 (Video)





BlueStacks brings Android apps to Mac with App Player beta

BlueStacks has been making steady progress with its Android virtualization technology over the past six months on Windows, but the company has now released an early beta version for Mac users. The Mac variant provides access to 17 Android apps for now, including Twitter, Facebook, and WhatsApp. BlueStacks says it plans to expand the offerings "even more" with the next release.

On the Windows side of things, BlueStacks released an Alpha version of its software in late 2011 with a limited number of apps, increasing this to thousands of Android apps in March with the debut of a beta version. We took the App Player for a spin on the Mac today, but it's clear the software is in its early stages. Like the Windows Alpha version, there's a limited amount of apps and basic functionality. However, the apps ran well on our MacBook Air and we didn't experience any crashes or performance issues. The lack of apps is obviously an issue for now, but we hope to see the company bring the same level of apps to Mac as it has to Windows.

 

Source : theverge.com

Rock Paper Robot: You Lose, Every Time (Video)

Researchers at the University of Tokyo have developed a robot that cheats at rock-paper-scissors by detecting the gesture you’re about to throw. It’s the automated equivalent of your jerk friend hesitating a moment before committing to their move — except that it happens at superhuman speed.

R-P-S is a great casual decision-maker. But the game only works if you and your opponent reveal your choices at the same time. Here, the robot perceives and acts faster than the human eye; it’s onto you as soon as your hand begins to form a shape. By the time you’ve landed your move, it’s already countered with the winning one.

It’s a neat AI tech demo, but it also holds an important parable for how to think about intelligence. Rock-paper-scissors is a trivial game, and yet we’ve only decided to focus our energy on it a decade after cracking chess.

Chess used to be the brass ring of AI research, but projects like the R-P-S robot point to a different kind of intelligence — a physical kind. We’re used to thinking about intelligence in terms of brains versus brawn, but as it turns out, making machines that can exercise their muscles takes a lot of smarts, too.

As more digital things cross over into the physical world, it’s that physical intelligence — the ability to move and perceive in space — that’s going to really make the difference.

Source : wired.com

Android 4.1 Aka Jelly Bean Finally Unveiled

Jelly Bean, Android, Google I/O, launch, Google Play, redesign


Thursday, June 28, 2012 The highlight of the update is Project Butter, which basically improves performance and response time. Time to make the Android 4.1 leap! Till now many Android users were eagerly waiting for their device to get their dose of Ice Cream Sandwich aka Android 4.0, but with this latest announcement, ICS might just lose its popularity. The much-talked about Jelly Bean (Android 4.1) is real and finally taken off the wraps. This is the next evolution of Google’s mobile platform and while it’s not a quantum leap like it was in the case of Gingerbread to ICS, but is an important improvement.

The highlight of the update is Project Butter, which basically improves performance and response time. With this update, the system hums along at 60fps now, and it becomes evident the moment one works on Jelly Bean. This also means that animations are smoother and quicker. It immediately ramps up the CPU ensuring speedy response.

Jelly Bean also brings improvement to the home screen by adding features like dynamically resizing widgets, so you don’t have to worry about resizing them and moving it. Apps and widgets can be removed easily by flicking them off the screen. They have also added offline voice input- you can tap the microphone and dictate a message even with the phone in airplane mode.

The camera app has also become better and the gallery is now nicely integrated, allowing you to quickly pull up the photo you just took with a swipe to the left. To delete an image you just have to swipe a pic off the screen. You can even share them along with videos via Google Beam. Android Jelly Bean also supports pairing with Bluetooth devices with the assistance of NFC.


Source: news.efytimes.com

Happy 40th birthday, Atari!


Before Halo, before Call of Duty -- heck, even before Mario -- there was Atari.

While the video game itself might have been invented before Nolan Bushnell and Ted Dabney decided to start the company, it was Atari that effectively launched the video game industry. And it was on this date 40 years ago that Atari began its march toward history.

Five months after the company opened its doors on June 27, 1972, it introduced the world to Pong, and the way America (and the world) played games changed. Five years later, the company would launch a new revolution with the introduction of the Atari 2600 home gaming console.

The company has seen a number of famous alumni, including both Steve Jobs, who had his first real job at Atari after dropping out of college, and Bill Gates, who was actually fired from the company after his project got stalled.

Both, of course, went on to much greater things. But Bushnell likes to think that the experience both had at Atari gave them the confidence to launch Apple and Microsoft.

"Atari showed that young people could start big companies," he says. "Without that example it would have been harder for Jobs and Bill Gates, and people who came after them, to do what they did."

Bushnell and Dabney had just $500 between them when Atari was founded. Within 10 years, the company was collecting $2 billion in annual sales.

For Bushnell, things came to an end as abruptly as they took off, though. Desperate for research and development funding as it created the 2600, Bushnell sold the company to Warner Communications (better known today as Time Warner) in 1976 for $28 million. By November of that year, he was forced out due to in-fighting.

The 2600 took off and the company was a technology leader, but in 1983, a deluge of poor quality games -- including the infamous E.T -- led to the crash of the video game industry. And no company fell harder than Atari.

The company has been shuffled around a number of times since then. Today, it's owned by a Paris-based holding company. Bushnell avoided the company for decades, focusing on other ventures (like founding Chuck E. Cheese), but in 2010 he returned to the company that set him on his path, serving in an advisory role.

"The brand is still powerful, and it's not just a retro thing," he says. "It has a whole bunch of really important intellectual property, and a lot of people still think of Atari as a company of innovation."

In honor of the company's b-day, here's our favorite ridiculous old Atari commercial. Buckle up!


Source:  digg.com

Google Nexus 7 - 8GB (Photos & Video)




Today, during Google's opening day keynote at Google I/O 2012, the company announced a new Asus-branded tablet called the Nexus 7. It was hardly a surprise given the flood of leaks over the past few days, but I was eager to pick up a unit and tear open the box. Here's what I've found so far.












 
The Nexus 7 sports a 7-inch, IPS (in-plane switching) screen, with a resolution of 1,280x800 pixels. The tablet is also the first 7-incher to house a 1.3GHz Nvidia Tegra 3 quad-core CPU, which includes a 12-core GPU.

Rounding out the specs are a Micro-USB port, 1GB of RAM, a 1.2-megapixel front camera (no back camera included), a gyroscope, GPS, accelerometer, microphone, and 802.11a/b/g/n-compatible Wi-Fi.


The Google Nexus 7 sports a great-looking screen that packs tons of pixels into a small space.
(Credit: Josh Miller/CNET)
 
Look and feel
The device measures 10.45mm thick, weighs 0.7 pound, and has a textured, grippy backside with both "Nexus" and "Asus" embossed on it. Built by Asus, the Nexus 7 feels lighter than the Kindle Fire and the soft, textured back makes the tablet comfortable to hold.
The IPS screen has a wider viewing angle than the Kindle Fire and even wider than some 10-inch Android tablets. The 1,280x800 resolution packed into a 7-inch display gives visuals like text and graphics a sharper look than what I’m typically used to seeing on most 7-inchers.


The Nexus 7 looks thin, but is actually about as thick as most 7-inch tablets.
(Credit: Josh Miller/CNET)
 
Just how sweet is that Bean?
The Nexus 7 will be the first device to run the latest version of the Android 4.1 OS, also known as Jelly Bean. One of the purported new Android 4.1 features is improved precision when typing on the soft keyboard. After taking it out of the box, I wanted to quickly put this to the test. I usually make lots of mistakes when texting on my iPhone 4 or even when testing on other tablets. However, when signing in to my Google account on the Nexus 7, I was able to type fast without making a single mistake. This rarely happens to me on any touch-screen device.
While I did eventually begin making mistakes, I felt much more like they were my own errors and not the tablet misinterpreting my taps. I'm not saying it's perfect, it’s just better than what I've experienced on Android tablets before. At least that's my impression after spending only a couple of hours with the device.
Though Android 4.1 on the Nexus 7 is just as customizable as previous incarnations of the OS, the way it's presented on this tablet feels much more controlled, focused, and possibly a bit less intimidating to the uninitiated, Android tablet virgins. Makes sense given that Google is, ostensibly, going after the same market Amazon targeted with the Kindle Fire, which has an even more controlled user experience.
The home screen is presented in portrait mode only and doesn’t rotate. There’s a "toolbar" of apps along the bottom, all of which are Google services apps like Play, Music, Books, and Magazines.


Android 4.1's toolbar and non-rotating home screen makes the OS feel very claustrophobic on the Nexus 7.
(Credit: Josh Miller/CNET)
It all feels very claustrophobic and if I didn’t know this was running a full version of Android, I would have guessed it was a custom, controlled version like the Kindle Fire.
In keeping with the “Google’s gunning for the Kindle Fire” theme, Google Play has been updated to include TV shows, purchasable movies, and magazines; finally bringing the store into modern times.
There's also now a Siri-like voice assistant in Android 4.1. I've not spent a lot a time with it, but my initial impressions were mixed. It definitely felt faster than Siri, returning results in half the time that my test iPhone 4S did, but other times it had trouble understanding what I was saying. Could be my Chicago accent that likes come out at the most inopportune of times, but even us sausage-guzzling Chicagoans deserve to have our voices recognized. I’ll definitely have to spend some more time with it to see exactly what the point of having such a feature on an Wi-fi-only tablet is.

The power of four...or twelve, or is it sixteen?
The quad-core Tegra 3 includes a 12-core GPU as well. It's the same Tegra 3 we’ve seen in most recent Android tablets and it’s just as impressive. Riptide GP ran smoothly, and, of course, it includes the Tegra 3 water splashy effects. I also got a 1080p movie to play on the tablet, and it looks great, especially with that 1,280x800-pixel resolution scrunched to such a small, 7-inch space. As for battery life, Google says to expect 9 hours while playing HD video.
Apps loaded quickly, and swiping through pages produces that satisfying 60 frames per second framerate I've now gotten used to on Tegra 3 tablets, but still very much appreciate.

Impressions: So far, so good
So far, I'm impressed with what I've seen. The screen looks great, feels responsive, and the tablet already does a good job of demonstrating its power in games and movie performance. The lack of expandable memory or a back camera is a bummer, but it's understandable given the dirt-low price for something that feels very well-built.
On paper, sure, it’s a Kindle Fire killer, but with sales of that tablet drying up recently, is that saying all that much? That said, I think Google is off to a good start here. The specs are impressive, Android 4.1 feels simplified while retaining its flexibility, and TV shows and purchasable movies are welcome additions to the Google Play store.
So far, so good. To be an iPad-killer, you'd need to gather a universe-sized amount of app support as just your first step. The Nexus 7 isn't an iPad-killer, but it but it could be the first step on the road to a much more competitive tablet market.
The Nexus 7 is available now from the Google Play store starting at $199 for the 8GB storage configuration and $249 for 16GB. Units will ship in mid-July. Purchasing from Google Play also gifts you a $25 credit to spend on Google Play media.



Source: reviews.cnet.com

Wednesday, June 27, 2012

Four improvements we could see in Android 4.1 Jelly Bean


It seems all but assured that Google is going to unveil a new version of Android at Google I/O this week. The software will reportedly be version 4.1, and called Jelly Bean in Google’s ongoing alphabetical treat naming scheme. A “0.1” bump isn’t traditionally seen as a big software revision so don’t expect miracles from Jelly Bean. Still, Google kept the Eclair name for the 2.0-2.1 update, so maybe there’s something important coming.

Either way, let’s take a look at the biggest features that could plausibly show up in Android 4.1 this week.


Chrome leaves beta

Chrome
Earlier this year, Google finally made good on years of rumor and speculation by releasing a version of Chrome for Android. Like the stock Android browser, Chrome for Android uses the WebKit rendering engine, but everything else about this app was a departure (in a good way).
Chrome brought much improved tab management, a cleaner user interface, and true synchronization with desktop Chrome. The app is still only available on the scant few (Android 4.0 and higher) devices, but surely Google has had enough time to work out those beta bugs. An Android 4.1 announcement would be enhanced by the inclusion of Chrome as the new default browser.
If a tablet, like the rumored Nexus device, is the launch device for Jelly Bean, a full Chrome rollout would be all the better. The interface of Chrome is totally different on a tablet — it looks and works just like desktop Chrome, in fact. This would show off the Nexus tablet and Android 4.1 quite well.

 

UI refinements

JB Search

Android 4.0 is much more attractive than the platform ever was before. The color palate is more mature and cohesive, for starters. The font is much easier to read on a wide variety of screen resolutions as well. That said, there is always room for improvement, especially in a 0.1 release.
From leaked screenshots it looks like the Android 4.0 search box has been reskinned, and there will probably be some deeper search integration built into that interface. A clear point of contention for users has been the way Android handles contact photos. The big, beautiful portraits used in the Ice Cream Sandwich People and Phone apps really show off how badly Google compresses contact avatars. With Android 4.1, it would be nice to see Google deal with this niggling concern.
Don’t think for a second that this should all be taken for granted. Time has to be made for these kind of house keeping UI enhancements, and big releases aren’t the right time. A “dot” release like this is the perfect time for refining what’s already there.

 

Majel/Voice Control

Voice

Apple has had Siri on the iPhone since last fall, which effectively leapfrogged any of the available Android solutions. The luster might have faded from Siri in the intervening months, but it’s still a selling point for many users. Apple is also adding new features to Siri’s repertoire in iOS 6. Samsung’s S Voice on the Galaxy S3 is a nice start, but Android needs a solution for the entire ecosystem.

It was months ago that we first started hearing about a voice control app code named Majel. Could this be the time for Majel to make an appearance? A well integrated voice control system needs hooks deep in the OS for the best experience. For this reason, it would make the most sense for Google’s Siri clone to become a integral part of a new software build, and Jelly Bean would fit the bill.

This might be the most hard to swallow prediction, seeing as there have been virtually no leaks as of late. However, it might just be one of those projects so important that Google goes to extremes to keep it quiet. With Apple rolling Siri out to its super-successful tablet ecosystem, it’s time for Google to at least try to retake the voice control crown.

 

Performance and battery life

low-battery

Android phones have struggled with battery life since the days of the T-Mobile G1. The platform allows apps to run in the background, and even wake themselves up to perform tasks. This is part of what has made Android so adaptable and a great alternative to the iPhone, but the battery can take a real hit from such activities.

Google has been tweaking battery life over time, and Android 4.1 will be no different. A few behind the scenes changes to better manage the processor and the activity of background processes seems just right for a release like Jelly Bean. The rumor is that the Nexus tablet will have all day battery life.
Along with battery life, performance is still a concern on Android. Despite past changes to the code compiler and garbage collection framework, Android still sputters and lags on occasion. Tablets seem to have more problems than phones for whatever reason, so a Nexus tablet would be a good opportunity to clean things up. The rumored Tegra 3 chip in the Nexus tablet would provide a robust platform on which to better optimize Android for multi-core processing, and provide a faster OS to consumers.

Odds are that Android 4.1 is not going to completely revolutionize the platform. If it were being rumored as version 5.0, then we might have something to talk about. Android took such a big step with 4.0 that it’s just unfathomable Mountain View would change everything now. Still, features like Chrome for Android and full voice control could arrive built-in. The new OS would be nicely rounded out by plausible changes to the UI and battery life to performance ratio. Whatever happens, we won’t know until Google hits the stage tomorrow.

Source : geek.com

Tips To Keep Your Android Device Healthy




Wednesday, June 27, 2012 You need to care for your smart Android partner if you want it to be with you whenever you are in need. From finding near by restaurants to taking care of your official e-mails, it helps you in carrying your world with you. If you are observant, then you will surely notice that your Android device has become slower after a few months of use than it was when you first bought it. First and the most foremost question: How often do you switch off your Android device? If your answer is once a week or a month, then start caring about your buddy and allow it to sleep for at least 15 minutes a day.

The second most important question: How often do you charge the battery and how do you charge it? If you want the most of your Android phone or tablet, recharge the battery only when it indicates less than 20 per cent. Never leave your Android battery on power throughout the day. Also, stop charging immediately when as soon as it shows 100 per cent.



While charging. it is advisable that you remove the back cover as it helps in faster heat dissipation. Also, never charge your device while using it as a Wi-Fi hotspot as it gets heated fast. Simply, remember, your Android buddy feels hot too, so, try to cool it down whenever its required.

The best way to boost your phone is by restoring the factory settings, but you risk losing your data and may have to reconfigure your phone. So simply follow the steps mentioned below to cure any Android troubles.

Clear cache memory:

Are you facing a lot of crash messages lately. Your inbox is exceptionally taking more time to load. Then try clearing your cache memory. Your cache stores temporary files, so deleting them will not create any problem. To clear an application's cache, open the Settings menu on your phone and click Applications. Then select Manage Applications and tap the app that's been having problems.

Clear memory card:

Cleaning your external memory card periodically boosts your device's performance. Delete unwanted files or store them somewhere else. Format your memory card sometimes to give it a deep clean. Try and keep data that is frequently required. Remember, your Android buddy is not a portable hard drive.

Uninstall unused apps:

Remember that whenever you need something you can always get it from the Google Play Store, so why to waste precious space. Talking Tom or Ben or Giraffe or all sought after talking animals, are just eating your space, so stick to one pet rather than converting your phone or tablet into a zoo!

Root Your Phone:

Rooting your Android phone can unleash its hidden potential but at the cost of your product warranty. You will be able to remove unwanted bloatware, install root-only applications, and even load custom ROMs that change the look and feel of Android on your phone, according to a PC world report. The most important gift of rooting is that you no longer have to depend on your carrier for Android updates.

It is noteworthy to mention here that rooting is a serious work and there is very little room for mistakes. A single glitch can be suicidal for your Android buddy!





Source: news.efytimes.com

A Desktop Twitter Client in 15 Minutes

Coding a Twitter app quickly

Twitter, the fun social-networking micro-blogging service, has taken the world by storm. Millions of “tweets” — real-time text messages of up to 140 characters — are posted daily, using several different client applications. Users can read other users’ tweets via the Twitter website, mobile Short Message Service (SMS), Really Simple Syndication (RSS) feeds, and Twitter clients. Twitter clients use a published Twitter API to interact with Twitter servers; this tutorial shows how you can build your own Twitter application to tweet, or search tweets, via the Twitter API.

Twitter is known not only for the simplicity of its concept, but also for its super-cool and easy-to-use API. So let’s quickly try and develop our own desktop Twitter client in three simple steps, producing both a command-line and GUI interface for the Twitter client.

Step 1: Command-line tweeting

Twitter’s simple API allows you to post messages from the command line using cURL. If it’s not installed on your system, use your distribution’s package manager to install it — packages are available for practically every major distro.

An example invocation:

curl --basic --user <username>:<password> --data status=<message> http://twitter.com/statuses/update.xml

Let’s examine the parts of the command:

  • --basic <username>:<password> lets you supply your Twitter username and password, for the basic authorisation required by the API.

  • --data status=<message> will send a POST HTTP request containing your new message, to the URL http://twitter.com/statuses/update.xml. This XML file will be used to send the messages to the user’s account.

To carry out a search via the command line, use a command like the following:

curl http://search.twitter.com/search.atom?q=worldcup

This command will search Twitter for the string “worldcup”, and will return XML from the search page, containing the results.

Step 2: Java program for Twitter

There is a simple function in Java that allows us to execute a Linux command (who cares about Windows!) from within a user program, and retrieve the results, provided the command is installed on the system. Let’s see how the function can be used to execute our very own Linux command to send a tweet:

String s="curl --basic --user"+username+":"+password+"--data status="+ message +"http://twitter.com/statuses/update.xml";

Process p = Runtime.getRuntime().exec(s);

BufferedReader stdInput = new BufferedReader(new

InputStreamReader(p.getInputStream()));

while ((s = stdInput.readLine()) != null)

{

System.out.println(s);

}

Let’s first create a string to store our command line, concatenating variables for the username, password and message in the necessary order. Next, execute the command using the getRuntime().exec() function. The output of
the command can be accessed via the getInputStream() method of the process variable.

You can do a search using the standard Java XML parsing methods, passing the search URL as the XML source. Here is the code for this:

DocumentBuilder builder = DocumentBuilderFactory.newInstance().newDocumentBuilder();

URL u = new URL("http://search.twitter.com/search.atom?q=%23worldcup");

Document doc = builder.parse(u.openStream());

String vTemp=null;

String vName=null;

NodeList nodes = doc.getElementsByTagName("entry");

NodeList temp = doc.getElementsByTagName("author");

for(int i=0;i<nodes.getLength();i++)

{                   Element element = (Element)nodes.item(i);

                    Element element_t = (Element)temp.item(i);

                    vName=getElementValue(element_t,"name").toString();                                

                    vTemp+=vName;

                    vTemp+=getElementValue(element,"title").toString();

}

Step 3: Desktop client

Now we have a Java program to post tweets; let’s add a GUI, using the NetBeans IDE, and make it more usable and professional-looking. First, create a new “Java Desktop Application” using the NetBeans new project wizard. You will see a blank window/palette to design your form. Insert a tabbed plane to the blank window. Create one more tab, and add two panels in each of the two tabs. In one of the panels, add three text boxes, with the corresponding labels, and the push-button “Tweet”. In another panel, add a text box with a label, a text area and the push button  “Search”. After completing the design, the GUI should look something like what’s shown in Figure 1.

Completed GUI design

Figure 1: Completed GUI design

Once the UI is done, go to the events of the Tweet and Search buttons. For the mouse-click event, add the corresponding code from Step 2. Replace the variables for the username, password and message with the string values from the input fields in the form. For example, replace the username variable with jUsername.getText() (where jUsername is the name of the text box for the username).

The final code for sending a tweet will look something like what’s given below:

private void jButton2MouseClicked(java.awt.event.MouseEvent evt)

{                                      

    String message = jMessage.getText().toString().replaceAll(" ","%20");

String s = "curl --basic --user "+ jUsername.getText()+":"+jPasswd.getText()+" --data status="+message+"  "+"http://twitter.com/statuses/update.xml";

          Process p = Runtime.getRuntime().exec(s);

          BufferedReader stdInput = new BufferedReader(new

          InputStreamReader(p.getInputStream()));

          while ((s = stdInput.readLine()) != null)

 {

                    System.out.println(s);

           }

           System.exit(0);

    }

Tip: The replaceAll function replaces all spaces with %20. This is done to URL-encode spaces with % followed by the ASCII hexadecimal equivalent code, since spaces cannot be sent in the HTTP request.

To retrieve the search items, the string vTemp in the search code in Step 2 can be passed to the text area in the search tab, using:

 jResult.setText(vTemp);

Thus, using the simple Twitter API and an easy-to-use Java IDE, you can develop a Twitter client in just a few minutes. With some more tweaking and additions to the code, you can easily add other features such as re-tweeting, direct messages, follow/unfollow, and URL shortening. You can download the source code of the tutorial from http://code.google.com/p/twidesk/.

Source : linuxforu.com

Apple AirPort Express (2012) Lightning Review: Probably the Best Router Ever



It's hard to have significant feelings about a router—it's supposed to just work and shut up, or not. But no router has ever just worked and shut up like Apple's newest AirPort—a white inch closer to networking perfection.

What Is It?

A fast, $100, dual-band 802.11a/b/g/n wireless router with built-in AirPlay support.

Who's it For?

Anyone who wants a good and inexpensive router that works very well and doesn't require occult chants and mechanical diagrams to configure. Which should be everyone.

Design

You might miss the old design, which swankily plugged straight into your wall outlet. Apple's discarded it for near-flawless minimalism. It's a tiny snow white box with a single soft light.

Using It

Unlike most gadgets, you don't ever want to have to use your router. It should just sit there, beaming internets around your house. This is that router. Any changes you need to make are easy with the AirPort Utility app.

The Best Part

Wanna futz around with NAT settings or IPv6 DNS server configuration? Go ahead—behind the minimalism, there's a ton of customization, should you need it. This is a powerful router—and hey, it can turn any sound system in your house into an AirPlay music system.

Tragic Flaw

The range and speed afforded by the 2.4 and 5 GHz bands are terrific, but if you live in a large house, you might need an extender.

This Is Weird...

The new Express' range is about the same as the old model—not much improvement, if any at all.

Test Notes

Internet downstream speed with both a MacBook Air and iPhone 4S were better on the new Express: 26.8 Mb/sec vs. 19.74 Mb/sec and 23.34 vs. 15.67, respectively. Speedtest.net was used and the results averaged, with the MBA running on the 5 GHz band and the iPhone via 2.4 GHz.

Network transfer speeds were significantly speedier on the new Express—almost by a factor of four. A 1.65 GB file, transferred between two MacBook Airs, took about 20 minutes using the old Express, but only six with the 2012 model. Being able to ride the 5 GHz spectrum, which provides a huge speed boost at closer distances, is fantastic—and you can let the rest of your devices drive along the 2.4 GHz lane without having to muddle everything together with slow compatibility modes, as was the problem with previous models.

Should You Buy It?

Absolutely—this thing is pretty, fast, wonderfully simple, and appropriately capable. Unless you're a mega-power networker with a need for intricate customization, or are put off by the less sophisticated Windows version of AirPort Utility, the 2012 Express is the ultimate buy it and never think about it again object—and for a router, that's the ultimate praise.

Apple AirPort Express

• Output: One ethernet port, 802.11a/b/g/n, Optical/Analog audio-out for AirPlay speaker connectivity
• Simultaneous users: 50
• Printer sharing: Yes, via USB


Networking features NAT, DHCP, PPPoE, VPN Passthrough (IPSec, PPTP, and L2TP), DNS Proxy, SNMP, IPv6 (6to4 and manual tunnels)
• Weight: 8.5 ounces
• Size: 3.9 inches by 3.9 inches by 0.9 inch
• Price: $100
• Gizrank: 4.5 stars



Source: gizmodo.com